Senior Environment Artist

PlayStation

Looking for an environment artist to create environments from detailed concepts & photographs.
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Type of work

Permanent

Status

Open
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Job description

Responsibilities:

  • Create in-game art and in-game cinematic art assets to VASG/client specifications
  • Creating and/or supervising the creation of proxy mesh/gray box art assets to internal team
  • Set Dressing: This includes placement of objects for both aesthetic and gameplay purposes; ideally should have an understanding of environmental storytelling
  • Take an environment to from grey box to final quality (end to end) including collision and baking lighting
  • Evaluate effort estimations to ensure man days are in-line with current project schedules
  • Create and/or modify existing assets as necessary, may be required to create both hard surface and soft bodied assets from scratch
  • Quality control art assets prior to delivery to client
  • Work with clients/supervisors to revise and respond based on feedback for both aesthetic and functional purposes
  • Test levels in-game and assess both aesthetics and performance on PS4

Qualifications:

  • At least 5 years’ experience as an Environment Artist, with at least 2 shipped AAA titles
  • An advanced understanding of in-game and in-game cinematic art asset creation
  • An advanced understanding of Maya, as well as ZBrush or Mudbox
  • Ability to use in-game technology to finalize assets
  • Understanding of in-game testing to test/optimize for frame rate while balancing aesthetic needs
  • Experience with set dressing within a game engine (Unreal, Crytek, or proprietary)
  • An advanced understanding of in-game art asset creation including hardsurface props, soft rigid assets such as clothing items, vehicle, weapons, etc…

Desired Qualifications:

  • Experience working with external outsource vendors
  • Experience working on previous cinematic projects
  • Experience working with a game engine and engine tools

Company description

PlayStation isn’t just the best place to play… it’s also the best place to work.  With the launch of the original PlayStation in 1994, we set out to thrill gamers with amazing experiences.  Our never-ending pursuit to push gaming to new heights is the reason we are recognized as a global leader in interactive and digital entertainment.  Under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation, the PlayStation brand and experience exists because of the passionate dedication of our team who work hard for everyone to play.