Responsibilities:
- Create good quality production concepts, that may include Environment, Character, minions and mech/props.
- Producing quality illustrations with tight timeline
- Communicate and develop visual ideas and directions with the art team and management
- Participate in the ongoing refinement of the team’s workflow and process, and provide constructive feedback on the work of your peers
Candidate Requirements:
This is a Digital 2D role. The final deliverables will be 2D illustrations.
- A minimum of 2-3 year’s experience in game development industry as concept artist will be preferred l
- Participate in the ongoing refinement of the team’s workflow and process, and provide constructive feedback on the work of your peers
- Strong Photoshop/Illustration skills.
- Excellent understanding of art fundamentals and the ability to deliver quality work quickly and consistently.
- Demonstration of creativity and good at realistic style
- A readiness to see oneself as part of a team with a common purpose and direction
Plus point:
- Able to produce high quality refine promotional marketing art.
- Abilities in graphic design, environment art/design, 2D animations, and other aspects of a game production pipeline
Job Type
- 6-10months contract with possible extension to full-time
- Work remotely
Applicants MUST PROVIDE RESUME AND PORTFOLIO (DEMO REEL OR WEBSITE LINK)